Compose Animation Production Guide: Interaction Effects and Performance Tuning
AnimationPerformance OptimizationAccessibility
Animation is not just about appeal; it's an important channel for information delivery. Compose provides state-based `animate*AsState`, `Transition`, `AnimationSpec`, and other capabilities. We recommend categorizing animations into "contextual feedback," "spatial positioning," and "brand expression" for design.
Performance Control Baseline
- Enable `RenderThread` monitoring to ensure GPU rendering time stays stable within 8ms;
- Use `MutableTransitionState` for frequently triggered animations to avoid recomposition jitter;
- Set reasonable `label` in `rememberInfiniteTransition` for easy troubleshooting with `Macrobenchmark` and `Perfetto`.
Accessibility and User Control
Following WCAG 2.2, you must provide a "reduce motion" option for animations. Compose can obtain user preferences through `minimumTouchTargetSize` in `LocalViewConfiguration.current` combined with `LocalAccessibilityManager`.