Compose Animation Production Guide: Interaction Effects and Performance Tuning

By Yan Zhao · Motion Designer • Published: 2024-11-18 • Updated: 2025-08-119 min read

AnimationPerformance OptimizationAccessibility

Animation is not just about appeal; it's an important channel for information delivery. Compose provides state-based `animate*AsState`, `Transition`, `AnimationSpec`, and other capabilities. We recommend categorizing animations into "contextual feedback," "spatial positioning," and "brand expression" for design.

Performance Control Baseline

  • Enable `RenderThread` monitoring to ensure GPU rendering time stays stable within 8ms;
  • Use `MutableTransitionState` for frequently triggered animations to avoid recomposition jitter;
  • Set reasonable `label` in `rememberInfiniteTransition` for easy troubleshooting with `Macrobenchmark` and `Perfetto`.

Accessibility and User Control

Following WCAG 2.2, you must provide a "reduce motion" option for animations. Compose can obtain user preferences through `minimumTouchTargetSize` in `LocalViewConfiguration.current` combined with `LocalAccessibilityManager`.

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